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Thread Statistics | Show CCP posts - 37 post(s) |

Billybob Sheepshooter
The Scope Gallente Federation
1
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Posted - 2014.01.14 16:24:00 -
[1] - Quote
Nassus Ryn wrote:Increase ratting reduction from 95% to 80% by default.
Decrease ratting reduction from deployed ESS to 5% (75% with ESS active.)
Increase ESS payout to 30% - 45% (105%-120%)
Result: Nullsec entities actually bother setting up and routinely operating ESS's in ratting systems. And ESS won't just be shot on sight due to being useless.
I imagine most would rather eat the 5% income nerf than bother operating an ESS at all.
Because what nullsec need is a nerf to pilot income. And in case you didn't notice. Thats sarcasm.
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Billybob Sheepshooter
The Scope Gallente Federation
7
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Posted - 2014.01.15 17:39:00 -
[2] - Quote
CCP SoniClover wrote:Gizznitt Malikite wrote:It would be nice to get some dev &/or CSM feedback on the issues brought up.
also: Why wasn't this first released in the F&I forum for feedback. Does CCP consider the proposed version a final draft? Based on feedback, we're looking at three things: - Time to get loot - lot of good points that the time needs to be increased - Interceptors too good - we're looking at ways to decrease the efficiency of using an interceptor to steal - Too effective as warp bubble - we're looking at making it less viable Thanks for the feedback so far. Any test feedback from Sisi would also be much appreciated.
Are you actually able to read? Cause if thats the three things you got from 30+ pages of feedback then i don't know.
Here is a couple options:
Remove the bubble, remove the 5% nerf to nullsec income, remove the 20% initial drawback when module is dropped. increase the potential increase. Then maybe you will see a potential use for this module.
This hole idea is so ******* stupid you should feel ashamed. |

Billybob Sheepshooter
The Scope Gallente Federation
11
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Posted - 2014.01.15 18:28:00 -
[3] - Quote
CCP SoniClover wrote:Kadl wrote:
Will you consider allowing player manufacturing of the ESS (from blueprints or blueprint copies)?
It-¦s not going to happen in 1.1, but might in the future. Possibly also if we do meta-versions later that change security level restrictions and/or payout values.
So you want to introduce a new feature that is clearly broken, and then possibly maybe fix it in the future?
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Billybob Sheepshooter
The Scope Gallente Federation
15
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Posted - 2014.01.16 12:22:00 -
[4] - Quote
DEV: uhm. Boss. They don't seem to like this new deployable that will nerf income for the general pilot in nullsec. I've tried lying to them and give them falsified facts. I even tried to pick my the feedback that i though was usefull, not what the players actually think is usefull. Boss: ignore them, they will eventually go away. Dev: Ok, how about this new module that i came up with while doing massive amounts of drugs? Boss: It seems reasonable to beleive that this is a good module, despite what the players say. it's preposterous to think that they know more about nullsec ratting than we do. We are the devs afterall.
Just a normal day in iceland. |

Billybob Sheepshooter
The Scope Gallente Federation
19
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Posted - 2014.01.16 16:18:00 -
[5] - Quote
Tahnil wrote: I see it different. In the current state of nullsec, a roaming gang of 5-20 people canGÇÿt do **** to provoke a fight. .
Head over to any of the major staging systems in nullsec, and you will get a fight. But you will probably die, and then you will cry that you got blobbed. And you will eventually blame everything under the sun instead of realizing the inevitable fact.
This inevitable fact is that you are dumb. |

Billybob Sheepshooter
The Scope Gallente Federation
22
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Posted - 2014.01.16 18:50:00 -
[6] - Quote
Gizznitt Malikite wrote:IrJosy wrote:Weaselior wrote:greiton starfire wrote:why do these small gangs think they should pose a serious non-ignorable threat to groups over 5000X their size. there's a difference between the people who think they should be able to affect sov through small-gang warfare and the people who think they should be able to inconvenience individuals in that sov enough to get a fight There's also a difference between those who want to inconvenience individuals in that sov, and those who want to actually get fights in that sov. The fact that a large percentage of gankers are using invincible interceptors now shows where most people who enter an alliances sov sit on that spectrum. Interceptors are hardly invincible. And for the record, I have been and still am VERY opposed to interceptors enjoying interdiction nullification. I vocally proclaimed this was a bad move, but c'est la vie. There are three reasons inties are very popular: 1.) They are fast, meaning you can partake in a 60-system roam in the time it takes BC's to traverse 20 systems. 2.) They have the best shot at catching ratters (mainly because they are fast). 3.) They can disengage and gtfo (this is why nano-gangs are so popular). I've attacked many a Sov group with small inty gangs, sometimes ganking, sometimes getting good fights, sometimes winning, and sometimes losing.
Judging by the previos comments from the likes of you. You are not out to find a fight, you are out to catch ratters.
Which is fine and all. But call a spade a spade. Leave the discussion to thoose who actually know what they are talking about.
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Billybob Sheepshooter
The Scope Gallente Federation
26
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Posted - 2014.01.17 15:00:00 -
[7] - Quote
Tahnil wrote:handige harrie wrote:I like how people keep mentioning these mythical Defense Fleets of good fights. Please do go on, continue to make it known you have no idea how nullsec works. To be honest, YOU (and others) seem not to understand, that CCP is trying to CHANGE the way how nullsec works. And actually they are even trying to improve it, for the welfare of the game. And I support that.
To change something you must first understand it. And CCP does not seem to understand neither small gang pvp, nullsec pve nor nullsec in general.
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Billybob Sheepshooter
The Scope Gallente Federation
27
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Posted - 2014.01.17 15:30:00 -
[8] - Quote
Tahnil wrote: So please stop fighting this module out of the wrong reasons.
We will. When CCP introduces the module for the right reasons.
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Billybob Sheepshooter
The Scope Gallente Federation
29
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Posted - 2014.01.17 17:28:00 -
[9] - Quote
All of you doing math, please add in costs for the sov upgrades for an individual system to be able to sustain the pilots, sov bills etc. Some sov has been held for a long time, some hasn't. but it should probably be added into the calculation.
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